Games blog Kotaku has a special treat for the nerds and retro gamers out there: two passages from Paul WS Anderson and Ian Jeffers' Castlevania script.
Read More...
The apocalypse is a delicious narrative confection I find hard to resist even when it’s packaged in garbage. More often than not, garbage is what you get. Just look at Paul W.S. Anderson’s Resident Evil: Apocalypse. Woof.