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<?xml-stylesheet type="text/xsl" href="http://nerve.com/CS/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>By Any Other Name</title><link>http://nerve.com/CS/blogs/61fps/archive/2008/05/20/by-any-other-name.aspx</link><description>With Nintendo’s meteoric rise back to dominance in the games industry, certain language has become ubiquitous in referring to both videogames and gamers. “Casual” is used to describe games with simple interfaces that don’t require a significant investment</description><dc:language>en</dc:language><generator>CommunityServer 2007.1 (Build: 20910.1126)</generator><item><title>re: By Any Other Name</title><link>http://nerve.com/CS/blogs/61fps/archive/2008/05/20/by-any-other-name.aspx#95200</link><pubDate>Wed, 21 May 2008 13:07:06 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:95200</guid><dc:creator>corky</dc:creator><description>&lt;p&gt;I prefer the extinct degree of hardcoreness.&lt;/p&gt;
&lt;img src="http://nerve.com/CS/aggbug.aspx?PostID=95200" width="1" height="1"&gt;</description></item><item><title>re: By Any Other Name</title><link>http://nerve.com/CS/blogs/61fps/archive/2008/05/20/by-any-other-name.aspx#95092</link><pubDate>Tue, 20 May 2008 22:17:06 GMT</pubDate><guid isPermaLink="false">bd485f5c-a45b-491f-8e52-c79e7f680fc3:95092</guid><dc:creator>thompson</dc:creator><description>&lt;p&gt;this is all just the language of marketing and forum posting at the end of the day. &amp;nbsp;regardless of what terminology gets thrown on it, the same divide will occur. &amp;nbsp;the term &amp;quot;hardcore&amp;quot; isn't what is causing stigmatization, it's a generation that still views gaming as something to be stigmatized that causes it. that'll change as kids who have been more fully engaged in the thing as a real, pervasive, major media option that competes with film and television start running the firms, writing the press, and, maybe most importantly, making the games. &amp;nbsp;&amp;quot;casual&amp;quot; gamers get noise because some in the &amp;quot;community&amp;quot; resent the extent to which their market influence may be guiding the industry, changing a name won't make that go away. &amp;nbsp;maybe we need to wait for the new hardcore (apologies for cutting and pasting your words) gamers to grow into running the joint and we can all just get along. &amp;nbsp;until then, imma play more portal.&lt;/p&gt;
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