
In 1992, I woke up one morning, got dressed, and got on a large yellow bus plagued by self-doubt. Was Super Mario Bros. 4 real? Was there a game where Mario had to scale a blue giant with red hair, jumping from platform to platform to scale its towering form, using a kite to reach heights his stubby plumber’s legs couldn’t reach on their own? It seemed so real! I played it! Nah. Like an atrocious short story ending from some freshman creative writing workshop, it was all a dream. Super Mario Bros. 4 existed in my head. Much as I thought The Path did, until earlier today.
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