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  • Daily DS Sutra - Position of the Nail

    Today, we close our series of looks at the more interesting poses in amateur French developer Cid2Mizard's SutraDS, a homebrew Kama Sutra application for the Nintendo DS. Have we saved the best for last? Well, that really depends on what you consider "best."

    One more time, if you are offended by imagery or discussion of a sexual nature, please do not continue reading this post and generally avoid the rest of Nerve.com

    Just to be clear, even though we do not see this content as pornographic, it is most likely NSFW.

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  • Daily DS Sutra - Union of the Elephant

    Today, we look at another of the more interesting poses in amateur French developer Cid2Mizard's SutraDS, a homebrew Kama Sutra application for the Nintendo DS. Once again, if you are offended by imagery or discussion of a sexual nature, please do not continue reading this post and generally avoid the rest of Nerve.com

    Today's position: Union of the Elephant

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  • Daily DS Sutra - The Big Opening

    Today, we look at another of the more interesting poses in amateur French developer Cid2Mizard's SutraDS, a homebrew Kama Sutra application for the Nintendo DS. Once again, if you are offended by imagery or discussion of a sexual nature, please do not continue reading this post and generally avoid the rest of Nerve.com

    Today's position: The Big Opening

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  • Daily DS Sutra - Mobile of the Wheel

    Today, we look at another of the more interesting poses in amateur French developer Cid2Mizard's SutraDS, a homebrew Kama Sutra application for the Nintendo DS. Once again, if you are offended by imagery or discussion of a sexual nature, please do not continue reading this post and generally avoid the rest of Nerve.com

    Today's position: Mobile of the Wheel

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  • Daily DS Sutra - Union of the Amazon

    Last week, amateur French developer Cid2Mizard released his homebrew application SutraDS which, as the name implies, is a representation of a timeless pocket guide Kama Sutra for the Nintendo DS. Putting aside all criticism for the application's lack of polish or practicality, I have to admire its mere existance, wonderfully embodying everything that's great about the DS homebrew community by creating a non-game that changes what the DS is used for. As this is the video game blog for a fairly prominent internet sex magazine, I feel it is my duty to report on and promote discussion of SutraDS, and as such I now present the first in a week-long series reviewing just a few of the 37 poses included in the application.

    Note: If you are offended by imagery or discussion of a sexual nature, please do not continue reading this post. In fact, you probably shouldn't be on Nerve at all.

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  • Roundtable Discussion: Pushing the Envelope on Sex and Nudity



    Relatively recently Grand Theft Auto news made waves by showing a full frontal male nudity scene.  Now, this is hardly the first time a human being, male or female, has been shown nekkid in a game.  You can at least go back as far as the reprehensible Custer's Revenge for the Atari to find a digital representation of male genitals.  The question is, do we really need this sort of thing in a video game?

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  • God of War III Does Not Need Another Sex Mini-Game

     

    I was struck by a nugget of information which opened Gamepro's interview with God of War III's Sig Asmussen (That's the kind of name a fella named Cole Stryker can get behind) regarding the game's use of sexual mini-games. 

    Will the sexy mini-games return for God of War 3? Yes, that is my first question. [laughter]

    Stig Asmussen: It's definitely something we're looking at. The sex mini-games are a double-edged sword: we're damned if we do, we're damned if we don't. If we do include a sex mini-game and don't add anything new to it, then people will say it's getting old. If we don't include the sex mini-game, then the fans will be in an uproar. We're trying to come up with a clever new way of advancing it. If it works, and it plays into the experience, then we'll do it. If it doesn't work, I have no problem saying "this is turning into a gimmick" and putting those resources somewhere else.

    Really? Fans will be in an uproar if they don't include a sex mini-game. Can it be true that developers spend so much time hearing about these controversies from the mainstream media that they actually believe controversial content to be relevant to gamers? So much so that they would be in an "uproar" if God of War III didn't include one? How out of touch with reality can one possibly be? 

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  • WTFriday: "This Place Is All About Your Balls."

    Note to readers: WTFriday is a weekly feature where I find something stupid about video games and get you to laugh until it goes away. Please try to forget this is what I normally do every day of the week.

    Since the 61FPS crew got last Friday off to make mashed potato snow angels, I've had to sit on today's topic for well over a week--which is a shame, since the world needs to be aware of it as soon as possible. The "it" in question is D-Dub Software's BoneTown, which its Albuquerque-based developers are calling "the world's first action adventure porno video game."  Really, BoneTown shouldn't be any more embarrassing than your average pornographic video game, yet it somehow is.  I'll see if you can figure out why.

    Obviously, the video below is not safe for work or family. Don't watch it even if you live in the same town as your parents. You have been warned:



    I don't know if I can think of anything less sexy than racist characters from the Hot Shots Golf series getting it on with each other. Wait--actually, I can, but no one in their right mind would make a video game out of it. This is why I have decided to contact D-Dub Software with my wonderful idea. Please look forward to next holiday season's Grandma on Ape Bikini Scatplay 2010. It'll be sure to end Western Civilization as we know it! But, in the meantime, BoneTown is a good start.

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  • Sex in Games: Daniel Floyd is a Smart Cookie, But No Al Green

    I’m pretty confident that panties were not thrown at Mr. Floyd when he presented this video in his Media Theory class at Savannah College of Art and Design. You can tell just tell he's no Prince of Love. Passing judgment on relative sexiness aside, Mr. Floyd’s put together an accessible history, analysis, and compelling argument on the future of sex in videogames. The man makes a good point when he says that mature treatments of sexuality must come from game designers themselves. But, truthfully, the people who play games have as much responsibility as designers in introducing thoughtful sexual themes into games. If gamers don’t show a willingness to turn a way from the stock settings and premises of most games, designers and, more importantly, publishers won’t see a need to satisfy that audience. Sexuality in games’ real hope lies not just in designers but in digital distribution. Game makers looking to explore human relationships, intimacy, and sex itself will find their greatest opportunity on the internet, free of publishing restraints and the scrutiny that comes from selling games in mainstream outlets.

    All the same, good on you, Mr. Floyd. High five. Catch the video after the jump.

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    Send tips to 61fps@nerve.com