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  • In Super Smashing Pumpkin Bros. Shy Guys Are Part Of Your Siamese Dream

    I've known plenty of fine folks who've wasted many late nights reskinning ROMs of their favorite old NES games to resemble their favorite pop culture characters or make philosophical statements in self indulgent ways. This, however, is something I'm shocked to have not seen before, considering the ROMs are about a decade old now. Steven and David Pukin reskinned Super Mario Bros 1 and 3 with Billy Corgan and various Smashing Pumpkins related ephemera to create Super Smashing Pumpkin Bros 1 and 2. Then, Macbee reskinned Super Mario Bros 2 with the whole band to make Super Smashing Pumpkin Bros 3. From the attire, I'd guess the third game is set during the Adore era. Billy's always bald and dressed in all black, so it's all gotta be Infinte Sadness or later, right?

    See below for a trailer of all three games and then a link to download the ROMs yourself like I just did.

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  • The Mother GBA Translation: Tomato is a Crazy Mofo

    No, not that Mother translation.  I'm talking about the first Mother: released in Japan in 1989, translated by Nintendo of America, abandoned, discovered, and re-released by the ROM hacking community in 1998 as Earthbound ZeroMother was also ported to the Game Boy Advance along with its sequel (AKA Earthbound) in 2003; unfortunately, this game fell victim to Nintendo's policy of Earthbound fans not having nice things.  Fortunately we have dudes like Tomato, whose amazing hacking/translating skills will one day give us the privilege of playing the first Mother on the go.  Here's a video of his progress so far:



    Of course, this isn't quite as monumental as the Mother 3 translation--after all, an English script for this game already exists--but Tomato plans on making quite a few interesting changes this time around.

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  • WTFriday: Mario Versus Air Man

    Note to readers: WTFriday is a weekly feature where I find something stupid about video games and get you to laugh until it goes away. Please try to forget this is what I normally do every day of the week.

    Today's WTFriday is more strange than stupid, but it's worth looking at nonetheless. Listen, I'm only human and sometimes I reach my capacity for hate.  That being said, ROM hacks usually are stupid; they either make your playable character naked/demonic/into feces, or they're "remixes" which are unplayably hard for everyone except the hacker himself.  The ROM hack I'm about to show you is unplayably hard, but it's also undeniably cool; and you also have the benefit of watching a YouTube video of said hack instead of having to suffer through it yourself.  Believe it or not, this is an extremely modified hack of the original Super Mario Brothers:



    Going to the page for this video will give you a ROM download link, but I urge you to not take advantage of this kind offer, lest you rob this hack of its magic.  Plus, I'm pretty sure it was made with voodoo, or one of the dark arts.  You don't want that stuff in your computer.

    Related Links:

    WTFriday: Atlus Takes on Third Wave Feminism

    WTFriday: The Star Fox 64 Promo Video
    WTFriday: Mega Man A Cappella

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  • Our Emulation Habits

    A long, long time ago (actually, it was just this past Friday) fellow blogger and 61FPS boss-man pined over his inability to emulate.  I'm afraid that I'm a bit less romantic than John, even though my feelings about emulation have changed slightly over the years.  But when I first started emulating--man oh man--it was like some sort of amazing technology I dreamed about but never thought would exist.  As is the case with most people who caught onto emulation, I got hooked on NESticle back in 1997, and spent the copious amounts of free time I had (I was a dork in high school, after all) downloading all the games from my past I was dying to play again. 

    If I'm not mistaken, I think this was also the year that SNES emulators--a baffling proposition at the time--first started to support sound.  I remember downloading a .wav file of the Chrono Trigger opening song as played through the soon-to-be released SNES9X and sitting there completely awestruck.  Yes, even then I realized how nerdy I was.

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  • THE MOTHER 3 TRANSLATION IS OUT

    I have to apologize for posting about the Mother 3 translation project twice in one week, but this post contains actual news, as opposed to just speculation. Today--right now--you can finally grab the Mother 3 translation patch; though how you choose to use it is entirely up to you (Note: it cannot possibly be used for evil). Here's the newest trailer, in case you still need convincing:



    I can't think of a better way to end this post than with project lead Tomato's comments about this project finally wrapping up:

    After more than 13 years of waiting, the sequel to EarthBound is now in English! I hope fans of the series, new and old, will find MOTHER 3 to be just as unique and interesting as its predecessors. We tried our very best to make a worthy translation, and I think we came close to hitting that mark. With any luck, the translation will seem just as "strange, funny, and heartrending" as the original Japanese version.

    MOTHER 3 is filled with secrets and rarities. Characters say new things after even the tiniest of events. Take your time to explore the game's intriguing world - you won't be disappointed! And when you're done, be sure to come back here, because we've prepared many more goodies for fans to check out and enjoy post-game!

    Enjoy your time in the world of
    MOTHER 3!

    Now, if you'll excuse me, I'm going to waste a significant portion of my Friday. Go and grab the patch HERE if you didn't do so immediately.

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  • Persona 2: Innocent Sin Translation Complete

    With the Mother 3 translation looming on the horizon that is Friday (or Saturday), this is looking to be a great week for the fan translation scene. But Mother 3 isn't the only Japanese game to receive obsessive attention from devoted fans; yesterday marked the release of the translation patch for Persona 2: Innocent Sin. Due to their general size and complexity, very few PSX games are fan-translated (the most notable one being Tales of Phantasia), so this is quite a feat. But I'll let the trailer say more than my words ever could:



    The story behind Persona 2 is an interesting one; we actually got one of the Persona 2 games, Eternal Punishment, in the States back in 2000. For whatever reason--probably the low profits involved in localizing a niche RPG on a dying system--Atlus opted to bring out the second Persona 2 game, leaving Innocent Sin to the same fate as the last two chapters in the Shining Force 3 trilogy. Now, thanks to the work of a few devoted fans, we'll finally get to play one of the missing chapters in a series that's really picked up steam in the US since Persona 2's release.

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  • The Mother 3 Translation is Coming (For Real This Time)!

    It may be hard to believe; and yes, I know I've posted about it before. But the Mother 3 (AKA the sequel to Earthbound) translation is actually coming out at the end of this week!  Could this news possibly be correct? After all the heartbreaking delays by the dedicated Mother 3 Translation Project, how do I know that they're just not yanking my chain, as so many Earthbound-based promises have yanked it before?

    Rest assured that the evidence is stacked in our favor. A simple message, posted yesterday on the translation team's blog, says a lot in just a handful of words:

    The patch will be out at the end of this week.

    I can barely contain myself, and you should honestly feel the same way; if you're an Earthbound fan like me, then you've probably been eternally dicked over. Not only did we have to wait eleven years for a true sequel, we also had to suffer the anguish of knowing a game that we wanted to play existed in a language most of us were too lazy to achieve complete fluency in. Now, thanks to the kind folks in the translation scene--the same subculture that wrangled an officially-translated prototype of the first Mother over a decade ago--our dreams will finally come true. All that's left is to wait just a few more agonizing days. I think we can make it.

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  • Whatcha (Trying To) Play: Legend of Zelda: Parallel Worlds

    Blessed are the fan translators. Without them we would never be able to experience the wonder of games like Seiken Densetsu 3, Mother 3 (it's coming!) or Final Fantasy V years before it recieved an awful translation on the Playstation.

    Less blessed are the ROM hackers. I know we all went through our childhood tormented by questions like, "What if Mario had a gigantic penis to trip him up while he tried to rescue the Princess?" and, "Gee, Sonic the Hedgehog is great, but it would be really great if someone replaced Mobius' clouds with Swastikas!" but ultimately the answers to these questions turn out to be nothing but messy self-indulgence.

    But even my jaded heart can recognise a great piece of fan work when I see it. The Legend of Zelda: Parallel Worlds is a great piece of fanwork. It's also near unplayable for pussies who embody the type of girly gamer who should slink back to her copy of Barbie's Horse Adventures (hint: Me).

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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