Over the holidays, I planned on digging deep (figuratively and literally, since the game is mostly about making caves) into Dungeon Maker II: The Hidden War. This did not happen on account of my PSP battery committing ritual suicide sometime between December 24th and the March release of Final Fantasy VII: Crisis Core. I don’t really hold this against the battery, because it’s not like it had anything better to do. But it did get me angry, and thinking about what’s wrong with the PSP, and predicting that unless Sony can figure out what it’s really trying to get out of the handheld these days, it might be better off just letting it die.
In my predictions I mentioned that there were a few things Sony could do to save the system and brand. To be completely honest, it’s not actually very unlikely that Sony can do anything to increase market share or keep the PSP alive for more than another year or two. But it can “save” the PSP by going out with a bang, creating enough goodwill and momentum to give the PSP2 a fighting shot when it comes out, should such a system come out at all. Here’s what I think the handheld team at the company should do:
Bolster current PSP owners with cheap add-ons: The PSP is not a system aimed at soccer moms and old-age homes, so how is it possible that a “core” game-loving maniac like me has to wipe months of dust off the system every time I want to use it? It would not take much for someone like me to put the system into my primary rotation. Frequent PSOne releases on the Network Store alone would enough. Firmware updates that would provide nice bonuses, like caching UMD games to memory card or more robust video playback, would be simple value-adds that would make current owners more happy with their system. The worst part is, everything I’ve mentioned here are things that many PSPs can already do—if said PSP has hacked firmware. Which brings me to my next point:
Read More...