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  • Resident Evil 5 Succeeds Without Building a Better Mousetrap



    March's release of Resident Evil 5 was met by a hail of criticism; while the game tried to capture the same spirit that made Resident Evil 4 so breathtakingly amazing, many thought certain core design elements used by RE5's older brother (no strafing, no running and gunning) were a bit too archaic to rehash without significant revamping. But rehashing is something Capcom does very well, and they took this familiar approach to their famous survival horror series with fantastic results: Resident Evil 5 was last month's best-selling game (thanks to Game|Life for the stats). As much as we like to gripe about the lack of innovation in gaming blockbusters, there's something to be said about the comfort that familiarity brings--a comfort borrowed entirely from Resident Evil 4's goodwill.

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  • Many Colors in the Hardcore Rainbow

    The hardcore Nintendo fanbase have made their voices heard. They're sick of games with Miis and annoying rabbits. They want games with the characters from all the old-school games they know and love. They want fan service. Just look at Super Smash Bros Brawl, the definitive hardcore Wii game and a game that is 100% fan service. Sega may soon be delivering with MadWorld and House of the Dead: Overkill, but there's a lot of talk about what Nintendo's next "hardcore" game for the Wii will be. Kid Icarus? Disaster: Day of Crisis? Pikmin?

    What if I told you there was already a game coming out for the Wii which combined fan favorite characters from Super Mario Bros., the Legend of Zelda, Punch-Out!, and more along with the side-scrolling fighting of Viewtiful Joe and the community activity of Animal Crossing? Sounds like exactly the kind of game we've been waiting for, right? Now what if I told you this game was coming out in Japan this very week? You'd probably ask when its coming out in the rest of the world, wouldn't you? Well, we don't know yet because Nintendo has yet to make any announcements regarding localization of Captain Rainbow. That's right, I'm talking about Captain mother-flippin' Rainbow here.

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  • By Any Other Name



    With Nintendo’s meteoric rise back to dominance in the games industry, certain language has become ubiquitous in referring to both videogames and gamers. “Casual” is used to describe games with simple interfaces that don’t require a significant investment of time to play while “hardcore” typically refers to games with more complex interfaces, the mastery of which takes practice and often hours of play time. A “casual” is someone who is a new or lapsed gamer unfamiliar with the medium’s tropes and who plays relatively few games. A “hardcore” is typically a prolific gamer with a taste for more action heavy fare. While these words are certainly useful and their meaning is clear, I sometimes wonder if they’re doing a disservice to their subjects. Both have taken on certain derogatory connotations within their respective communities, “casual” being used to delegitimize and “hardcore” to stigmatize. I think that perhaps the continuing and rampant growth of gaming in our culture would be better served by different sorts of classification. Instead of casual, marketing firms might be better off saying “new” gamers considering they want that audience to continue to be engaged in their products. And maybe instead of hardcore, just plain old “gamers” would better describe people who play games of all types. Why draw lines where they don’t have to be?

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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