Let’s take a moment, shall we? We spend so much time reflecting on the influence of the 1980s on contemporary game design, we sometimes forget the looming retro reach of the 1990s. Not even 90s games, per se. Just the nerd zeitgeist. For example, at one point in time, people thought Todd McFarlane was a talented comic book artist. He drew things like this:

Look at that guy! How does he walk through doors? You’d think we, as a society, would have gladly left this sort of anatomical chicanery in the past. But no. No it lives on in our games. For example:

How do they walk through doors?!
Batman: Arkham Asylum, despite the fact that it’s shaping up to possibly be the best Batman game ever made, features character art that’s an unsavory confluence of McFarlane and Cliffy B’s legacy.
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