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  • Newsflash: Your DS Isn't Making You Smarter

    It was almost three years ago that Nintendo's Brain Age hit the DS in America, bringing with it promises of increased mind power, as well as several dozen copycats. Like many others, I was caught up in brain training hysteria in mid-2006, though the novelty of tracking my progress at a handful of mini-games didn't really last more than a few weeks. But I guess in the long run, dropping my regiment of mind exercises didn't matter, now that there's more news of Brain Age's general uselessness as a grey matter stimulant. According to a report from Joystiq, "Consumer group Which assembled a panel of three neuroscientists to test the ideas that brain training games improve memory and help prevent dementia. The panel found 'weak' or no evidence to support the claims."

    Of course, it's doubtful that anyone takes the claims (mostly, "for entertainment purposes only") of Brain Age seriously enough that this news will effect their life in any meaningful way.  In fact, the intro of the game more or less proves its general valuelessness as a brain trainer; when Dr. Kawashima shows you the amount of prefrontal cortex activity that happens when you engage in one of Brain Age's reading activities, you don't have to be a neuroscientist to realize it might be easier to cut out the middleman and just pick up a book. And if you happen to be a nerd with an interest in how video games make us think (I'm not naming names), you'd know from books like James Paul Gee's What Videogames Have to Teach Us About Learning and Literacy that video games throw us into environments that require constant decision-making to solve problems, regardless of their content.

    Besides, it's really hard to shake the icky aftertaste that comes with any adventure in edutainment.

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  • A Change of Paint For Nintendo

    Industry leader Nintendo has made a lot of changes recently, many for the better from a financial standpoint. Their current handheld, the Nintendo DS, introduced the radical concept of two screens (DS does stand for Dual-Screen, after all), one of which was touch-sensative. Their current home console, the Wii, did away with excessive cords and buttons in favor of a wireless motion-enabled controller. Both are decidedly less-powerful than their competitors' machines. Both introduced methods of play entirely unseen before in mainstream gaming. Both were initially scoffed at as risky gambles and almost certain failures. Both have ushered in a whole new demographic of casual gamers of all ages. Both have been outselling all competition for a long, long time.

    And so with all of this innovation and family-friendliness coming from Nintendo and not its rivals, it seems a minor facelift was in order for Nintendo as a corporation.

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  • NSFW: The Top Five Game-Based Pornos



    Seriously. Not safe for work.

    As they used to say back on the farm, if it exists on this here planet, you can be cocksure there’s a porno based on it. Okay, you caught me. I didn’t grow up on a farm. I grew up in the middle of a lot of farms though, and I’m telling you, people on those farms used to say this all the time. The past twelve years of browsing the internet have taught me that this age-old maxim is absolutely true. Hollywood movie parodies have been a rich and lasting resource for triple-x features forever, birthing immortal classics like Edward Penishands, so videogames seem like a no-brainer. That’s not even taking into consideration modern gaming’s largely Japanese origins and that country’s penchant for all manner of costume-related perversions. We at 61 Frames Per Second, being the powerful cultural critics we are, have compiled this list of the top five Game-Based Pornos from east and west. Be warned: continuing to read may cause embarrassment for humanity, uncontrollable laughter, and occasional revulsion.

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  • The 61FPS Review: Wii Fit Part 1



    Written by Derrick Sanskrit

    I found myself cycling through all the photos on my hard drive this past weekend, remembering all the good times I had in college and the wacky stuff I've done in the years since. What I didn't expect to see, though, was the radical change in my appearance. I am in no way obese but I'm noticeably lumpier than my sleek and slim sophomore self. My nightly routine of sit-ups was replaced by senior thesis work. Then came the workaday world of sitting on my ass and eating greasy food. I'm not looking to lose a lot of weight or have rippling biceps, and I sure as heck don't have the time or energy to go join a gym. I want an easy way to define my body a little better and have fun doing it.

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


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