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  • The Unkindest April Fools' Day of Them All



    As Nadia pointed out in her post yesterday, April Fools' Day can be rough on gamers. And, having lived through over a decade with regular Internet access, I can attest to the fact that today is a very irritating day. No one can be trusted, nothing is as it seems, and may god help you if you actually have sincere or important news to deliver. Unfortunately, tragedy does not regard calendar dates; and when something bad happens on April 1st, it can be doubly depressing when you realize it's not part of this holiday's whimsy overload.

    This was doubly true seven years ago today, when The Gaming Intelligence Agency breathed its last breath.

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  • Former EGMers Launch Mysterious New Website

    In the months since EGM folded and 1UP was downsized, we've seen quite a number of great projects emerge from the ashes; in fact, the amount of podcasts I've listened to has only increased since the whole UGO deal. But a few former Ziff-Davis employees have remained relatively quiet since the fiasco; namely, old-school EGMers Crispin Boyer and Dan Hsu, who both left the magazine mid-2008 to pursue other interests. So far, all we've seen from the two is a blog and an iPhone-centered Internet show; and while each of these projects have their own appeal, they've been a little underwhelming considering Hsu and Boyer's status as veterans of the industry.

    But sometimes, patience is rewarded; based on a recent post from their Sore Thumbs blog, it looks like the public inactivity from Hsu and Boyer is about to pay off with the announcement of BitMob, a mysterious new web site that may indeed have something to do with video games. It's all pretty hush-hush right now, though Shoe has leaked a tiny bit of information about his work-in-progress.

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  • The Return of GFW Radio?

    I miss GFW Radio. In the six months that it's been gone, there's been a legitimate absence in the podcast world; fantastic shows like Idle Thumbs have appeared in the meantime with the same incisive commentary and great sense of humor, but there was something about the interplay between all of the GFW guys that's impossible to replicate. Sure, I was happy to hear about the proposed GFW Radio reunion that might happen at this year's Penny Arcade Expo, but that's a whole six months from now.

    But we might not have to wait that long; GFW Radio veterans Shawn Elliott, Jeff Green, and Robert Ashley--along gaming podcast celebs Luke Smith and N'Gai Croal--have recently gathered for a new podcast called Out of the Game. And, believe it or not, it may be just as good as the GFW Radio of yore.

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  • Drugs Will Make You Less Effective in Online Gaming


    Remember when anti-drug organizations would persuade young people to stay away from pot because it would make them video game-playing losers? Well, times have changed and Above the Influence is now targeting those losers, claiming that they'll be losers among losers if they smoke pot.

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  • Worth Reading: Joe Rybicki's Ziff-trospective

    I know, I know; the whole Ziff-Davis/EGM/1UP thing is old news. By this point in time, you've probably heard quite a number of behind-the-scenes accounts of the antics behind Electronic Gaming Monthly, so much so that you may actually feel like you once worked for Ziff-Davis yourself. Rest assured that these feelings are natural and will pass with time. Until then, I must admit my intentions for revisiting the UGO-Gate well are pure, and actually inspired by the recent release of Retro Game Challenge. If you weren't aware (and you really should be), RGC features several issues of a fictional, in-game magazine very much inspired by the unprofessional (in the kindest sense of the word) enthusiast mags that made up the gaming press from roughly the late 80s til the late 90s. And, with the end of EGM just a month ago, RGC couldn't have come at a better time; it's a great reminder of the childlike wonder video games used to be about before we'd seen everything and become so jaded. So what better time than now to read an account of a ragtag bunch of professional enthusiasts with a penchant for property damage during the heyday of the gaming press?

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  • Watcha Listening to? A Life Well Wasted

    If it seems that I’ll I’ve been doing lately is pimping out podcasts, I have no choice but to plead guilty. It’s just that after the 1UP/EGM/UGO hullaballoo, there’s been a lot of podcast-related news to talk about—which is perfect for people like me who can’t spend a waking moment of the day without their headholes plugged with earbuds. But I must point out that today’s bepimped podcast is notable for not featuring a bunch of dudes gathered around a microphone for 90 minutes—not that there’s anything wrong with that.

    Former Ziff-Davis (and, presumably, current UGO) freelancer Robert Ashley’s new podcast, A Life Well Wasted, has already been compared multiple times to NPR’s This American life, but the comparison is so apt that I feel no shame in making it again.

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  • Watcha Listening To: The Final 1UP Yours

    If you're a podcast-savvy gamer, then you probably know that Friday is very special; for on this day, over the past one-hundred-and-sixty-some weeks (give or take a week), we saw the release of a new episode of 1UP Yours, 1UP.com's flagship podcast before the UGO buyout. Now that 1UP is under new management, things have changed a little; the site's once-robust collection of weekly podcasts has now been whittled down to just one. The fine folks at other 1UP productions like 1UPFM, Lan Party, and The 1UP Show might not have gotten a chance to say goodbye, but, with this Friday's final episode of 1UP Yours, host Garnett Lee and company provide what feels like the final chapter of 1UP's Ziff-Davis era.

    You might want to have a Kleenex handy.

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  • Whatcha Listening To?: 1-Up's Retronauts Podcast Covers the History of Earthbound

    It's a double dose of Earthbound today and a double dose of video game podcasts. Deal with it.

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  • The 1UP Show is Dead, Long Live CO-OP

    With the tragic news of the massive layoffs at 1UP and shutdown of EGM came not concern for game coverage but concern for the people and the original content that they produced. 1UP had the humor and the hubris to put their own writers and editors behind the mic and in front of the camera to become the stars of their own game commentary programs and the strangest thing happened: the audience started to connect with the crew of 1UP. Seeing them at play, being privy to their (somewhat) casual conversation, the staff of 1UP/EGM transformed from bylines to personalities. Fans of the 1UP Yours podcast have already rebounded with Rebel FM, and now the 1UP Show has also been reborn with this, the premiere episode of CO-OP.

    It is, fittingly, their Best Of 2008 episode (part 1). Holy crap, are there a lot of people in that one apartment! Also worthy of note, their new production company is Area 5, so named after the legendarily awesome final stage of REZ. Enjoy the first episode below, and welcome back, kids:

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  • Watcha Listening to: Myself (Technically)


    Even though I've been at this Internet writing game for close to eight years now, I'm about as minor of a net celebrity as you can get. This means that if you somehow recognize my name, you're either extremely cool or hard at work on a Bob voodoo doll with movable parts--and I'm desperately hoping you 61FPS readers fall into the former category. Since my Internet popularity is roughly the equivalent of my high school popularity, I'm always completely flattered and taken aback when anyone recognizes me for the work that I do. So it goes without saying that I nearly plotzed (yes, plotzed) when podcaster Kole Ross recently invited me onto his Stand Under the Don't Tree and Riddle Me This program as a special celebrity guest. And now that I've been identified as a celebrity, I plan on immediately starting a vicious heroin addiction that will leave me dead before I reach the age of 30.  God, the things I do for podcasting.

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  • Watcha Listening To: Rebel FM

    We've all been pretty broken up over the whole 1UP/EGM debacle that happened just a handful of days ago. And the fact that there's absolutely nothing happening in the gaming world this time of the year only makes the fallout worse; without any distractions, all that's left to do is ruminate about the state of the economy and desperately try to stay away from any loaded firearms.

    Thankfully, some of the recently let-go 1UP staff has a much more hopeful opinion about the future than me--so much so, in fact, that they've already hit the ground running with a brand new podcast just a few days after UGOgate. RebelFM, the newest project to emerge from the buyout rubble, features former 1UP staffers Anthony Gallegos, Nick Suttner, Philip Kollar, Matt Chandronait, Ryan O’Donnell, Jade Kraus, along with Gallegos' roommate, Arthur Gies. If you're expecting more tears than the ending of Titanic, or a vicious and bitter lashing out at a certain former employer, you'll definitely want to adjust your presumptions; the first episode's discussion of the whole 1UP deal is an even-handed and even-tempered look at the economics of games journalism.  And after that, it's back to business as usual; Rebel FM doesn't differ much from the recently canceled 1UPFM, aside from the sound quality--and the crew promises that the minor audio issues of RebelFM will be fixed in the future.

    So go and give it a listen already. Whatever these guys (and gals) do next is worth your attention.

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  • 1UP and the State of Games Journalism



    The news of 1UP's buyout and the end of EGM hit me pretty hard yesterday; thankfully, I had the appropriate amount of whiskey left, and the chance to sleep in this morning.  It wasn't just the fact that I do a lot of freelancing for them that got me down in the booze-soaked dumps--as far as I know, the duties of rogue writers like me have been left untouched. The reason this little turd of an event ripped my heart out--along with a whole helluva lot of other readers-- is that 1UP is a site that basically grew out of the idea of fostering relationships between readers and writers. So when an assload of 1UPpers got thrown out onto the street yesterday, it was sort of like watching a drive-by shooting take down most of your family at a Christmas party.

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  • Dear 1UP: This Girl Loves You

    By now, if you:

    a) enjoy video games, and

    b) are able to read, you know about the bad juju currently haunting Ziff Davis Media. 1UP was sold off to UGO (Yu-Gi-Oh?) Entertainment, and the long-running EGM Magazine is headed to the Big Recycling Bin in the sky.

    The layoffs were quick and murderous. GameVideos.com, the 1UP Show and 1UP Yours are effectively dead. Dogs are marrying cats.

    The person I envy least in the world right now is Sam Kennedy, the unfortunate messenger who must keep a brave face for his remaining staff while 1UP's “community” pumps him full of arrows and wrongfully accuses him of selling out his employees for thirty pieces of silver.

    Even as game journalists Internet-wide strip naked and run through the streets in a panic, I am reminded that Britain once advised her citizens to “Keep Calm and Carry On." It's good advice, and I think that applies here, too. When you kick over an anthill, you get a hell of a mess; but when you visit that hill a couple of weeks later, you see it's been rebuilt. No doubt the ants whose lives you upset still curse the tread on the bottom of your shoe, but in the end, the little beasties turned out all right.

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  • Facepalm: Kotaku Makes News out of Dude's Bisexuality

     

    While we were on break, Kotaku's Brian Ashcraft reblogged a 1Up interview with former Capcom employee Yoshiki Okamoto. Weirdly, he focused on this rather saucy detail from the interview;

    Mr. Nishiyama used to work at Capcom as well, so we bonded over the hard work we shared there, and we've been good friends ever since. Both of us had long stretches where we weren't in a relationship, but he would always be sharing a room with some guy. Not me, I mean we were friends. Just friends. I'm pretty sure Mr. Nishiyama is bisexual. But I'm straight. I only like girls, but he likes both. Mr. Nishiyama taught me how to turn my ideas into game design documents, but he didn't teach me about men.

    And then Brian "Not that there's anything wrong with that" Ashcraft provides the following commentary: 

    Oh. Okay. If this is true and not just Okamoto making crap up, hey, more power to president Nishiyama. If this is not true and is just Okamoto making crap up, he should be more careful with things he says publicly.

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  • How-To: The Ultimate Final Fantasy Marriage Proposal


    Congratulations are in order for one Mr. James Mielke, aka the editor-in-chief of 1Up.com. He proposed to his girlfriend recently, and…hey, don’t leave! Okay, maybe it’s not such a big deal to you that she said yes, but it’s how he got that agreement that is absolutely mind-blowing.

    What Mielke concocted is basically the ultimate Final Fantasy proposal. I’ve heard that there are a lot of girls out there who spent their youth pining for the strong arms of Sephiroth. This proposal would shatter a girl like that. She would leave the moment changed, irrevocably, memories of past RPGs played fading to shadow compared to the brilliance of this.

    Mielke’s detailed blog chronicling how he put the whole thing together reads like a how-to of perhaps the greatest games-related proposal of all time (though the Chrono Trigger hack proposal was good too). Could you follow it to a life of wedded bliss with your own Squeenix fangirl?

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  • I Would Go to War for Laguna Loire

    I have always liked Final Fantasy VIII's secondary protagonist, Laguna Loire, because he carries a machine gun and he doesn't know what the Christ he's doing.

    1UP.com did a good thing by putting Laguna in their list of Top Ten Video Game Politicians. True, Americans don't need another befuddled circus poodle as a President. They've already endured eight years of hind-leg jumping and yelping and it stopped being cute once they actually noticed that the poodle's eyes were rolling and saliva was trickling from the corners of its wide-open gob. Laguna doesn't make the best choices either, but at least he doesn't drool. Not when he's in good health.

    Not only would I vote for the sheepish and shy Laguna Loire, I would put on my stylish anime soldier uniform follow him into battle, likewise confused about how to successfully fight one of these "war" things. What counts is that Laguna means well and has an ample supply of luck that seems to counter personal disaster. All he has to do is believe and try, and everything works out for him. He might step in poo, but it comes up as gold.

    Except for breaking every bone in his body.

    Except for being torn away from the love of his life.

    Except for being miles away from his girlfriend while she dies giving birth to their son (JRPG females still need to evolve thicker birth canals that can handle spiked hair).

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  • 1UP's Top Ten Videogame Politicians

    In an idea I wish I would've thought up(seriously), 1UP scribe Scott Sharkey has picked out ten popular video game politicians and placed them in an order which may signify their importance.  I thought the entry on Final Fight's Mike Haggar was especially telling:

    The spitting image of future Minnesota governor Jesse Ventura, Mike Haggar was the original trailblazer of former pro-wrestling politicians, beating "The Body" to the punch by nearly a decade. His "personally pound the crap out of everyone" platform has sadly failed to enter the realm of life imitating art.

    As is the case with most political Internet articles that allow comments, some of the best material can be found in the venomous responses filled with inappropriate rage--no offense to Sharkey, of course. Take this comment from a fellow named IronTigerMonkey; I'm not sure if he's being satirical, but you shouldn't really count anything out in these scary days of Web 2.0:

    ... If I am to understand the structure of a top ten list, you guys are basicly saying that you would rather Saddam Hussien (albeit video game version) to be the next president then Abraham Lincoln. Either that or you shouldn't use a headline that makes it sound like top ten worst vid politicians. Way to screw up everything 1up you suck gecko dick diped in coconut sauce. It is people like you 1up that are be puting George Bush in power, quit promoting your hidden adgendas with misleading top ten lists!!!!!

    To all of you faithful commenters on 61 FPS: I love you. Really.

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  • Watcha Listening To: The Final GFW Radio

    I'll admit that I'm a lapsed PC Gamer; there was once a brief period when I split my time equally between computer and console gaming, but my meager budget eventually made me cut the more-expensive option out of the equation. It wasn't until a little over a year ago that I was brought back into the PC gaming fold--budget be damned--by a little podcast called GFW (Games for Windows) Radio; and now that it's over, I am very, very sad.

    The death of GFW Radio comes at a surprising--yet somewhat expected--time; with keystone member and 17-year Ziff-Davis veteran Jeff Green leaving to work for EA last week, I immediately thought, "Co-host Shawn Elliott is going to leave for Valve next." I was half-right--he's leaving Ziff, but to work for Ken Levine at 2K Games in Boston. There's no doubt these guys are lucky bastards; but in exchange for their personal success, we're losing out on one of the best gaming podcasts in the universe (you heard me, outer space). We, the listeners, are merely victims of this job-leaving spree. I ask you, when will it all end?

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  • You Should Be Reading Sore Thumbs

    When long-time EGM staffers Dan "Shoe" Hsu and Crispin Boyer both left the magazine just a handful of months ago, it was a pretty big shock.  The two were basically the last of EGM's "old guard," meaning that Dan and Crispin's tenure began in the mid-90s, back when Electronic Gaming Monthly was based out of Illinois.  Since EGM is the only magazine I've continually read for 18 years--I still remember an entire school bus in awe of their Super Mario World import coverage--it was more than a little disappointing to see such veterans of games journalism decide to call it a day.

    Of course, if I cared about Dan and Crispin as much as I thought I did, I would've known about their new blog less than three months after its launch. Pardon the massive oversight on my part.

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  • Aliens and Games and TV, Oh My: The Jace Hall Show

    Videogames, they’re played on televisions. Well, they’re played on computer monitors too, but those have all but turned into televisions in recent years, right? Right. Of course, 61 Frames Per Second has been pondering and expounding on the relative merits of televised programming based on and about videogames of late. As our very own Amber Ahlborn made the point the other day, videogame television aimed at avid players is typically schlock ridden garbage, marred by a need to come off as both cool enough for the cool kids and geekily informed enough to appeal to the really cool kids. Amber’s spot-on in saying that the best game television is on the internet. When it comes to quality, the comedic characters created by Yahtzee and the Angry Video Game Nerd are joined by the first truly successful preview/review show, The 1up Show. Ryan O’Donnell and Jane Pinckard found the winning formula of scripted dialogue, personality and informed journalism lacking in every other attempt at the form, and O’Donnell has kept it strong for three years running.

    The golden rule of entertainment is that when you make something that works, someone is going to imitate you on the quick.

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  • Watcha Listening To? Retronauts Episode 48

    In lieu of actually playing video games this week, I've spent most of my time contacting local landlords to determine if it's actually possible to live in America on the salary of a teacher/freelance writer <SPOILER>It's not</SPOILER>. So outside of wondering which nearby dumpsters offer the most headroom, I've been filling my mindless travel time with god's gift to commuters: podcasts. And I'll be damned if the latest Retronauts isn't the best one I've heard in quite some time.

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    Posted Aug 22 2008, 06:30 PM by Bob Mackey with | with 3 comment(s)
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  • Interview Round Up: Suda 51, Shinji Mikami, and Mikami’s Replacements on Resident Evil



    This is what happens when Shinji Mikami and Suda 51 work together.


    The greatest interviews in the gaming world can’t all come from 61 Frames Per Second, dontcha know! While we’ve been chatting with the OCRemix crew about Street Fighter II HD Remix, Gamasutra’s Christian Nutt has been chatting with director Yasuhiro Anpo and producer Jun Takeuchi of Capcom about their controversial sequel, Resident Evil 5.

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  • Kenji Eno Is a Mule of Epic Proportions

    Mule [myool] – noun – an individual, male or female, who exhibits qualities of sweetness, silliness, generosity, enthusiasm, exuberance, exaggerated sexuality and adventurousness simultaneously.

    Some things just pass you by. Sometimes you turn on the radio and hear a song that makes you perk up and when you find out who it was, turns out it’s your all-time favorite band. You never heard that song before and it baffles you that something like that could escape your attention. I felt that way after checking out the unedited Kenji Eno interview put together by Shane Bettenhausen and James Mielke over at 1up. Not only have I never played a single game by the maverick designer, but up until today I didn’t even know who he was. Which, I have to admit, is frustrating the ever loving hell out of me. Eno is responsible for some of gaming’s most infamous cult creations (shooter/point-and-click adventures D, D2, and Enemy Zero) and other oddities that I have trouble believing are even real (off-the-wall minigame collection Short Warp came packed with a condom. It was for the 3DO. I shit you not.)

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  • You're a Filthy Cheater! ...Right?

    It's like yin and yang, light and darkness, vanilla and chocolate: wherever there are rules directing life, there is a means of going against those rules. Since video games' conception, enthusiasts have proved themselves champions of cheating and game-breaking.

    But it's not as if cheating at video games is as simple as being cheap about tag-backs or peeking during hide-and-seek.

    I wrote an article for 1UP that looks at the long, twisted history behind game breaking. I'm putting the link up here because I'm a pimp, but also because I find the subject matter pretty fascinating. It's very difficult to draw a line between "Cheating" and "Okey-Dokey" with video games because there are so many variables to consider. Is it "cheating" if you use an in-game trick like the exhalted Konami Code? Or is the term reserved for third-party peripherals like the Game Genie and Gameshark?

    How about the exploitation of game mechanics? Put Mario Kart DS and "snaking" in the same sentence on any game-related message board to launch a war.

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  • Going Vertical: How Capcom’s Developers Are Changing the Landscape of 3D Games



    Development teams Airtight Games and GRIN are both working on titles for Capcom with unique hooks for three dimensional gaming. While both trade in that most common of play mechanics, shooting things, they’re both predominantly focused on providing the player with a unique way to move about their respective worlds. GRIN’s revitalization of the Bionic Commando franchise is built around a grappling hook and Airtight’s Dark Void is built around having a jetpack. Superficially it might seem that these sorts of tools are little more than a gimmick, shallow expansions on the sort of gravity play that has been essential to gaming since the first time Pitfall Harry jumped on a vine. But what they really offer is new solutions to the problem that’s plagued 3D games since Mario 64: precision control on the Z-axis.

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  • Raised on the Stuff



    As I listened to this past Friday’s 1up Yours podcast, lazily typing away and sipping coffee, I perked up when the crew got on the topic of how they planned to introduce their children to videogames. While What They Play’s John Davison is already raising two very young gamers of his own, the other three gents still aren’t fathers but they all mentioned that they definitely want to see their kids weaned on classics from a young age. This is interesting to me because I’ve given the subject quite a lot of thought. My plan? Bed time stories.

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  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    Send tips to 61fps@nerve.com