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The Ten Videogames That Should Have Been Controversial, Part 3

Posted by John Constantine

Mike Tyson's Punch-Out!!



We cite Punch-Out!! here not for starring Mike Tyson (a controversial figure, even before his rape conviction), but for the degree to which it epitomizes a trend that would dominate gaming in the late-'80s and early-'90s: the "beat up stereotypes from around the world" gameplay model. Granted, most of Punch-Out!!'s characters are too ludicrous to really offend; it's hard to imagine Pacific Islanders getting all up in arms about King Hippo being kind of a jackass. That said, the sight of cross-eyed Piston Honda babbling "Sushi, Kamikaze, Fujiyama, Nipponichi!" as a mid-match battle cry is a little unsettling. — PS

Persona 3



I’ve written about Persona 3’s disturbing imagery before: “It’s always strange when games filled with truly troubling imagery go unnoticed by the most vocal anti-game pundits. Persona 3, Atlus’ exceptional RPG in the long running Shin Megami Tensei series, has been released not once but twice in the past twelve months without eliciting even a peep out of Joe Lieberman or Focus on the Family. For those unfamiliar with the game, the reason Persona 3 might ruffle some feathers is its protagonists, a team of troubled high school students who control guardian spirits to battle demons. And oh yeah, they release these spirits by shooting themselves in the head.” Seriously! Teens! Shooting themselves repeatedly in the FACE! No one even said anything about all the teens shooting themselves in the face. — JC

Metroid II: Return of Samus



Metroid II is about xenocide; your goal is to slaughter an entire alien species. Yes, there are many games about destroying evil alien species. Usually, though, said species are attacking the Earth or something. Or they're at least competent to make moral decisions. Metroids are space jellyfish. They're not evil, they're just hungry. And the series storyline establishes pretty clearly that the Space Pirates are breeding the things for their own evil ends. Exterminating the Space Pirates would be one thing, but the Metroids are mere low-functioning animals. As you proceed through the game, you watch a steadily declining count of how many of the poor little bastards you have left to vaporize. Imagine if this thing was set in a nature preserve. — PS

Fable



Peter Molyneux may not have delivered on his promise of creating the greatest role-playing game of all time with Fable but it was still a remarkably forward thinking game. Consider this: Fable was released in the United States on September 14th, 2004, a mere four months after Massachusetts started issuing same-sex marriage licenses and two months before senatorial, congressional, and presidential elections where constitutionally banning same-sex marriage was a tent pole issue. I applaud Molyneux for creating a game where a man can fall in love and marry another man. But I am shocked that Fable didn’t cause videogame content to be another talking point that election season. — JC

Click here for Part 1
Click here for Part 2


Previous Top Tens:
The Ten Greatest Opening Levels in Gaming History
The Ten Most Adventurous Sequels
The Ten Greatest Fire Levels


Comments

fhuta burger said:

This list blows.

June 23, 2008 5:22 PM

Daniel Feit said:

How about Chiller? It's a game dedicated to shooting helpless people in a variety of horrific setting, with all the gore you'd imagine from such an unpleasant scenario. It was an arcade game and it even got a NES port (hard to believe, given Nintendo's anal standards at the time) yet I never even heard of it until years after Mortal Kombat got everyone's panties in a bunch.

June 24, 2008 10:01 AM

Pietro said:

I like this. Some of the entries seem a bit marginal, but on the whole it was an interesting read.

June 24, 2008 9:34 PM

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    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

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