61 Frames Per Second

Yeah, But Is It Art?: Pac-Man Championship Edition

Posted by John Constantine



There’s no time like the present to revitalize fundamental game types. Like abstractionist painters finding new creative horizons in crafting a pristine still life, designers are going back to the well, throwing off the shackles of complex narrative and detail rich presentations to create more immediate, visceral experiences. Once June rolls around, we here in the United States will get our greedy little hands on Space Invaders Extreme and Arkanoid DS, stylized modernizations of Taito classics with gameplay rooted in thirty year-old tradition. The trend, however, kicked off one year ago when Toru Iwatani released Pac-Man Championship Edition. Iwatani’s swansong, Championship outwardly looks like little more than a gussied up version of the 1980 original. Get your hands on it, though, and Championship shows its true colors as a very different work. Championship and the original Pac-Man have the same fundamental goal: get the highest score. But Championship is a fluid, timed experience as opposed to a series of contained, linear challenges. Pac-man, the ghosts, the light house-techno music, the pulsing of the screen all increase in tempo as the clock winds down and the score rises, creating a hypnotic effect. When you make a mistake and it’s all momentarily halted, it’s jarring and drives you to keep the experience uninterrupted.

I claimed to Pete earlier this year that Pac-Man Championship was the best game I played in 2007. I still think that’s true. It is gaming at its purest: simple, elegant, and beautifully affecting.

Have you played it, FPSers? Do you agree? Am I mad?

Editor's note: Pete finally played it about a month back and told me, "It's just Pac-man." What an ass.


Comments

Derrick Sanskrit said:

Haven't touched an XBox long enough to try this Pac-Man but I've heard great things. I AM, however, very much looking forward to Space Invaders Extreme. I might even get the DS paddle for it, as I've heard it's by far the best way to play.

May 16, 2008 12:51 PM

in

Archives

  • April 2009 (110)
  • March 2009 (186)
  • July 2008 (143)
  • June 2008 (108)
  • May 2008 (92)
  • about the blogger

    John Constantine, our superhero, was raised by birds and then attended Penn State University. He is currently working on a novel about a fictional city that exists only in his mind. John has an astonishingly extensive knowledge of Scientology. Ultimately he would like to learn how to effectively use his brain. He continues to keep Wu-Tang's secret to himself.

    Derrick Sanskrit is a self-professed geek in a variety of fields including typography, graphic design, comic books, music and cartoons. As a professional hipster graphic designer, his recent clients have included Nerve, Pitchfork and MoCCA, among others.

    Amber Ahlborn - artist, writer, gamer and DigiPen survivor, she maintains a day job as a graphic artist. By night Amber moonlights as a professional Metroid Fanatic and keeps a metal suit in the closet just in case. Has lived in the state of Washington and insists that it really doesn't rain as much as everyone says it does.

    Nadia Oxford is a housekeeping robot who was refurbished into a warrior when the world's need for justice was great. Now that the galaxy is at peace (give or take a conflict here or there), she works as a freelance writer for various sites and magazines. Based in Toronto, Nadia prizes the certificate from the Ministry of Health declaring her tick and rabies-free.

    Bob Mackey is a grad student, writer, and cyborg, who uses the powerful girl-repelling nanomachines mad science grafted onto his body to allocate time towards interests of the nerd persuasion. He believes that complaining about things on the Internet is akin to the fine art of wine tasting, but with more spitting into buckets.

    Joe Keiser has a programming degree from Johns Hopkins University, a tiny apartment in Brooklyn, and a fake toy guitar built in the hollowed-out shell of a real guitar. He writes about games and technology for a variety of outlets. One day he will stop doing this. The day after that, police will find his body under a collapsed pile of (formerly neatly alphabetized) collector's edition tchotchkes.

    Cole Stryker is an American freelance writer living in York, England, where he resides with his archeologist wife. He writes for a travel company by day and argues about pop culture on the internet by night. Find him writing regularly here and here.

    Peter Smith is like the lead character of Irwin Shaw's The 80-Yard Run, except less athletic. He considers himself very lucky to have this job. But it's a little premature to take "jack-off of all trades" off his resume. Besides writing, travelling, and painting houses, Pete plays guitar in a rock trio called The Aye-Ayes. He calls them a 'power pop' band, but they generally sound more like Motorhead on a drinking binge.


    Send tips to 61fps@nerve.com